This was a project I developed from September to December 2022 based on a concept by Piper Thibodeau (@PiperDraws). I wanted to challenge myself to create all assets for an animated shot, with a focus on realism and detail.
Modeled in Maya and Zbrush. Textured in Photoshop and Substance Painter. Lit/rendered in Arnold for Maya. Composited in Nuke.